ChangeLog Version v1.5.5 + AI 0.3.0 (english)
Release: 02.04.2026
Features:
- none
Balance:
- Introduction of a dynamic buy and sell price for market transactions
- The price adjusts during buying and selling based on the traded quantity
- Players receive an average buy and sell price based on the total quantity
- Large buy and sell actions have a correspondingly stronger impact on the achieved price
- The new market dynamics
- Introduction of a price-dependent demand system
- Each item now has a neutral price (100%) as a reference point
- Demand dynamically adapts to the current price level
- Overproduction mechanic added
- Excess stock above the cap is actively reduced (overflow system)
- Soft demand behavior above the neutral price
- No more hard stop when prices exceed 100%
- Residual demand can still occur, but reduced
- Asynchronous market behavior
- Small random variations prevent synchronized market movements
- Differentiation by item types
- Raw materials and processed goods are handled differently
- Improved price stability and smoothing of progression
- Reduction of abrupt price spikes
- The market reacts more consistently to long-term supply and demand changes
AI:
- New production decision model for AI dynasties:
- Introduction of a market-based priority system for productions
- Decisions are now based on relative market pressure instead of fixed thresholds
- Implementation of hysteresis logic
- Prevents constant switching between productions
- Decisions remain stable over multiple cycles
- Integration of AI personality profiles into production decisions
- Different behavior depending on risk and planning values
- Introduction of a portfolio system for productions
- Distribution of workers across multiple products instead of focusing on single items
- More efficient allocation of workforce (broader production strategy)
- Minimum share for raw materials
- Ensures a stable basic supply
- Implementation of improvement checks
- Production changes only occur when there is an actual benefit
- Avoidance of inefficient or unnecessary production switches
- Improved stability and traceability of AI decisions
UI:
- The menus Talent overview, Building expansion and Guild talents have been reworked.
- The market statistics have been further optimized and now provide significantly improved and smoother trend charts
- Various smaller changes
miscellaneous:
- none
Bugfixing:
- Various corrections and small fixes
Technical changes:
- Various scripts have been redesigned for better performance
It is recommended to clear the cache!