Through the years I've played Guild 1+Gold, Guild 2+Hanse Pirates.
All of them were extremely buggy at launch (lots of CTD's, features not working, pathfinding problems etc.), all of them received minimal patching and all if them were finally left by the developer 4Head and distributor Jowood in a state with serious bugs remaining.
The fan project add-on/patch "Back to the Roots" helped some, and I eagerly followed the development of Renaissance by fans of the franchise. I was surprised when it suddently went from being a fan project into being a standalone expansion of Guild 2 developed by Runeforge, though that's not necessarily a bad thing.
However, before I pick up yet another title in this series, I really need to know if Runeforge is in a better position of supporting the game than 4Head. In short: Is this game going to be properly supported until it's bug-free, or is history going to repeat itself once again.
Don't get me wrong: I really, really, really, really, REALLY want The Guild to succeeed as a game and concept. It's a unique and wonderful game - when it's working