Beiträge von Zervox

    I have been noticing a lot more spinning cart occurances with this new beta patch.


    I wonder with the spinning carts, would it not be possible to check if cart has been in area x longer than y minutes and then just teleport them to wanted location or z nodes further from current node into their original path and call update path? I am not familiar with Guild 2 path handling though or if its possible to call through the scripts.