Technical FAQ

  • If the game often crashes (mostly during saving procedure) and you're running a 32bit OS the crash might be caused by the fact, that 32bit operating systems only provide an address space of 2GB to every userprocess (no matter if it's a game or a notepad).
    If Renaissance needs more than these 2GB of virtual address space the game crashes. Because saving the game needs a bit more memory for a short time period the game mostly crashes there.
    In order to configure your operating system to give more address space to userprocesses you can do the following:


    Windows XP:


    Windows Vista:


    Windows 7:


    This guide does not only apply if your system has more than 2GB of memory. The RAM is only the physical memory while the memory the OS provides is virtual memory that also uses your page file.

  • In Renaissance these OoS-message can still occur, although we fixed many causes of this error. Now if you encounter an OoS-error and you want to help us you can do the following:


    Please gather all Async-logfiles of all players. Their naming scheme is:
    "Async_Client_USERNAME.log" and
    "Async_Host_USERNAME.log"
    and they're located in the game directory.
    Now send it together with a short description of your game (how many players, which map, do you think you know why the game went OoS,...) to support AT runeforge-games DOT com


    Thanks a lot for your help.


    If you want to resume a game that got this error there's a simple workaround:
    After the error occured the host simply has to save the game. Now he has to send the savegame to all members of the game and then load the game in MP-mode again. All former members can join this game, choose their original dynasty color and the game can be resumed 100% synchronous again.

  • If the game doesn't run as fast as you want and you're sure that your machine is good enough to run the game you can try to disable logging. Logging really takes some performance so this can improve performance a bit.
    Just search for the entry "DisableLogging = 0" in your config.ini and set it to "DisableLogging = 1".
    But please note that this turns off all logging of the game. This usually doesn't matter but if you want to mod the game you should reenable logging in order to find scripting errors.

  • Some users reported the following helped:
    Right click on the guildii.exe (or the shortcut)
    ->Properties
    ->Compatibility
    ->Check the checkboxes "Disable visual themes" and "Disable desktop composition" (XP users only have the second option)
    Now press OK and try if it helped :)