Pardon if this has been posted elsewhere, but I have scoured the internet and could not find information regarding this issue.
I have played several games of The Guild 2: Renaissance and have realized that 100% of my "offspring" in game have been female. No male children are being born. I do not believe this is a statistical anomoly, as I have tracked this female only birthing situation over 30+ births. The odds of getting all females would be astronomical.
After perusing some of the files, it looks as if when setting the gender of a child, the game defaults to female children. I believe a file is bugged which is prohibiting male newborns. However, I don't have the expertise to track down and edit the appropriate file.
If anyone can provide insight as to why this is happening and a solution, I would appreciate it.
Child Gender Bug?
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If you haven't already make sure your running the latest beta (4.17b) version and have started a new game with it. That being said I have NOT encountered your bug, even in the original release version. I have had runs of both girls and boys however in various games but eventually my luck runs out/gets better.
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I am running a fresh install of 4.17b for all games. Since my original post, I have played another game and could adopt males, but for 3 generations of 4 children (12 more newborns) I got all girls. This has to be something with a script not working properly.
Any ideas? -
Any ideas?Bad luck?
There's no bug which prevents the game from generating male children. It's just random (and "random" doesn't mean that it's impossible that there are 100 female children before one male child is born. It's very unlikely, but not impossible). -
My past 3 games were like this. Game 1, all 4 first gen born children were male, had to quit game at that point.
Game 2, adopted all 4 males and quit yet again.
Game 3, adopted 4 males and they have spawned 2 females and one male.
And about 100 games before that with all the versions in-between release and now were mostly born and random though have had runs of both. I have also gamed the system using saves/loads to get desired outcomes, although I had a run where that didn't work either and had girls 5 save/loads in a row.
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Ok thanks. I just thought that many "rolls" of female in a row was statistically way out there on the bell curve and thought it might be a bug as I haven't ever "birthed" a male child yet. Maybe next game I'll do the save/load bit for my 4th child if the first 3 are girls.
Thanks for the input. :^^: -
Confirmed this was not a bug and was just a crazy run of "rolling" girls. Finally got a boy offspring in 3rd generation of my last game. (after around 45 girls in a row). Crazy.